High Level Shader Language

Results: 42



#Item
21OpenGL / Virtual reality / Shading / Video game development / Application programming interfaces / Shader / Shading language / High Level Shader Language / Cg / Computer graphics / Computing / Software

Microsoft PowerPoint - D.buck.vis05.HighLevelLanguages.ppt

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Source URL: gpgpu.org

Language: English - Date: 2009-04-05 18:15:44
22Shading / 3D computer graphics / Application programming interfaces / Shader / Virtual reality / DirectX / Microsoft Direct3D / High Level Shader Language / Fixed-function / Computer graphics / Software / Computing

58958_App_A_rev01_lores 1..12

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Source URL: www.ultimategameprogramming.com

Language: English - Date: 2011-05-18 00:58:25
23Computing / DirectX / High Level Shader Language / Shader / D3DX / Vertex / Geometry instancing / Truevision3D / Computer graphics / 3D computer graphics / Shading

SkinnedInstancingWhitePaper

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Source URL: developer.download.nvidia.com

Language: English - Date: 2008-04-29 17:59:33
24Virtual reality / Shading / Graphics hardware / Shader / Vertex / Rasterisation / Graphics processing unit / High Level Shader Language / Terrain rendering / Computer graphics / Computing / 3D computer graphics

102_gems2_ch02_new.qxp[removed]:35 PM

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Source URL: research.microsoft.com

Language: English - Date: 2008-10-21 14:24:03
25OpenGL / Shading / Shader / Cg / GLSL / Shading language / High Level Shader Language / ARB / ALGOL 68 / Computer graphics / 3D computer graphics / Computing

Abstract Shade Trees Morgan McGuire Brown University George Stathis Harvard Extension School

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Source URL: gvi.seas.harvard.edu

Language: English - Date: 2009-04-17 08:53:43
26Nvidia / Video cards / OpenGL / Virtual reality / Shading / Microsoft Direct3D / Shader / High Level Shader Language / ARB / Computer graphics / Computing / Software

Technical Report GLSL Pseudo-Instancing Abstract GLSL Pseudo-Instancing This whitepaper and corresponding SDK sample demonstrate a technique to speed up the

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Source URL: http.download.nvidia.com

Language: English - Date: 2007-01-08 17:18:00
27Shading / OpenGL / GLSL / Graphics hardware / Video cards / Cross-platform software / Shader / High Level Shader Language / Shading language / Computer graphics / 3D computer graphics / Computing

Volume[removed]), Number 4 Eurographics Symposium on Rendering 2010 Jason Lawrence and Marc Stamminger (Guest Editors)

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Source URL: www.3dcoform.eu

Language: English - Date: 2010-11-04 11:24:18
28Shading / Video game development / OpenGL / Video cards / Shader / High Level Shader Language / Rasterisation / Displacement mapping / Z-buffering / Computer graphics / Computing / 3D computer graphics

GCN Performance Tweets AMD Developer Relations Overview This document lists all GCN (“Graphics Core Next”) performance tweets that were released on Twitter during the first few months of 2013.

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Source URL: developer.amd.com

Language: English - Date: 2013-10-24 18:02:59
29Shading / 3D computer graphics / Application programming interfaces / Shader / Virtual reality / DirectX / Microsoft Direct3D / High Level Shader Language / Fixed-function / Computer graphics / Software / Computing

58958_App_A_rev01_lores 1..12

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Source URL: ultimategameprogramming.com

Language: English - Date: 2011-05-18 00:58:25
30Shading / Imaging / Vertex / Shader / Texture mapping / 3D modeling / High Level Shader Language / Geometry instancing / Computer graphics / 3D computer graphics / Visual effects

Microsoft Word - Terrain Instancing.doc

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Source URL: www.darkwynter.com

Language: English - Date: 2007-12-12 18:09:34
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